NVIDIA NCP-OUSD - OpenUSD Development
What is the primary purpose of a conceptual data mapping document?
Which of these is the most essential composition arc to put onto the components of a model hierarchy?
Which of these are valid types for custom attributes in OpenUSD? (Choose two.)
What geometric attribute should be kept in sync when updating point position values on an object?
Consider the following HelloWorld.usda OpenUSD layer:
#usda 1.0
(
defaultPrim = "hello"
)
def Xform "hello"
{
double3 xformOp:translate = (4, 5, 6)
uniform token[] xformOpOrder = ["xformOp:translate"]
def Sphere "world"
{
float3[] extent = [(-2, -2, -2), (2, 2, 2)]
color3f[] primvars:displayColor = [(0, 0, 1)]
double radius = 2
}
}
What would be the output of the following Python snippet?
from pxr import Usd
refStage = Usd.Stage.CreateInMemory()
refSphere = refStage.OverridePrim("/refSphere")
refSphere.GetReferences().AddReference("./HelloWorld.usda")
print(refStage.GetRootLayer().ExportToString())
Which of the following values are valid for imageable purpose? Choose three.
You and your colleague open the same USD layer but one of you observes missing geometry. What could be the reason why?
What is the fundamental data type in USD that enables API schemas to be non-destructively removed in stronger layers?
Which of the following statements about debugging complex LIVRPS scenarios are correct?
Which of the following statements best describes the purpose of OpenUSD file format plugins?
